[Development] Answers from developers - News - War Thunder (2024)

[Development] Answers from developers - News - War Thunder (1)

System Requirements

  • For PC
  • For MAC
  • For Linux

Minimum

  • OS: Windows 7 SP1/8/10 (64 bit)
  • Processor: Dual-Core 2.2 GHz
  • Memory: 4GB
  • Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
  • Network: Broadband Internet connection
  • Hard Drive: 17 GB

Recommended

  • OS: Windows 10/11 (64 bit)
  • Processor: Intel Core i5 or Ryzen 5 3600 and better
  • Memory: 16 GB and more
  • Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
  • Network: Broadband Internet connection
  • Hard Drive: 95 GB

Minimum

  • OS: Mac OS Big Sur 11.0 or newer
  • Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
  • Memory: 6 GB
  • Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
  • Network: Broadband Internet connection
  • Hard Drive: 17 GB

Recommended

  • OS: Mac OS Big Sur 11.0 or newer
  • Processor: Core i7 (Intel Xeon is not supported)
  • Memory: 8 GB
  • Video Card: Radeon Vega II or higher with Metal support.
  • Network: Broadband Internet connection
  • Hard Drive: 95 GB

Minimum

  • OS: Most modern 64bit Linux distributions
  • Processor: Dual-Core 2.4 GHz
  • Memory: 4 GB
  • Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
  • Network: Broadband Internet connection
  • Hard Drive: 17 GB

Recommended

  • OS: Ubuntu 20.04 64bit
  • Processor: Intel Core i7
  • Memory: 16 GB
  • Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
  • Network: Broadband Internet connection
  • Hard Drive: 95 GB
  • News

Answers from developers

13 July 2017 Development

Attention! This news was published on the old version of the website. There may be some problems with news display in specific browser versions.

[Development] Answers from developers - News - War Thunder (2)

It's time for another round of Questions and Answers!

[Development] Answers from developers - News - War Thunder (3)Ground Forces

Do you plan to introduce ammo containers or other features that decrease the chances of ammo load explosions?

[Development] Answers from developers - News - War Thunder (4)We already have this implemented - e.g. American tanks with “wet” ammo rack (they have ‘W” in their name) have a decreased chance of ammunition detonation in case of fire. If any tanks had any form of constructive protection of ammo - it is also taken into account.

Italy is represented by its national vehicles, but will there be a mix of the “Lesser Axis” – Hungary and Romania? If we look at ground vehicles, then Hungary and Romania would complement the nation very well.

[Development] Answers from developers - News - War Thunder (5)First we want mostly Italian vehicles, but we don’t exclude the later addition of aircraft from the “Lesser Axis”.

I want to ask whether it’s possible that a function will be added so the commander can rotate the turret with a knocked out gunner, on the condition that control is reduced, of course.

[Development] Answers from developers - News - War Thunder (6)Yes, it’s possible. I can’t say anything as to when yet, but this is an interesting and useful option.

Will there be more camouflages (on top of the standard ones) for AA guns that are based on trucks? In particular, the Soviet and Japanese AA guns only have the standard green camouflage for some reason. In battles we find ourselves on winter maps, tropical maps, desert maps (and the survivability of truck-based AA guns is already low, so they desperately need camo for these maps)

[Development] Answers from developers - News - War Thunder (7)We’re going to add winter camo for those SPAAGs, and possibly other types over time as well.

Could you tell us whether kamikaze destruction will be implemented, i.e. light armour getting destroyed when it crashes into heavy armour?

[Development] Answers from developers - News - War Thunder (8)We currently have damage from collisions between light and heavy armour, which you can check in a test run, i.e. with a T-10 vs a Pz-2.

Is the size of the ST-A1 and ST-A2’s turrets correct? They look rather disproportional compared to historical photographs. Will this be changed?

[Development] Answers from developers - News - War Thunder (9)Yes, we have plans to correct the turret model.

[Development] Answers from developers - News - War Thunder (10)Aircraft

Will the USSR be given aircraft at rank 5 with assault capabilities? As far as I know, the MiG-15bis and the MiG-17 could be equipped with anti-tank missiles and even specific assault modifications.

[Development] Answers from developers - News - War Thunder (11)Yes, our consultants recently finished some research on the subject of Soviet rocket and bomb armament, and we’re getting ready to tidy this issue up, to be included at rank 5.

Can you make a first-person view in the future for gunners in aircraft with one gunner? This would increase effectiveness when manually controlling the gunner. It’d look nice too.

[Development] Answers from developers - News - War Thunder (12)We’re not ruling out that as a possibility, at least for aircraft with one gunner position.

Are there plans to give dive bombers specialized diving sights? A functional Stuvi for example?

[Development] Answers from developers - News - War Thunder (13)We’re not ruling that out.

Nose and tail wheels for aircraft don't seem to function or move with the rudder when taxiing on the ground. Is this intentional or will this be changed in the future?

[Development] Answers from developers - News - War Thunder (14)The majority of aircraft have self-orienting rear wheels with no connection to the rudder. All turns and taxi operations at low speeds must be done by brakes alone. Best-case scenario was to fix the wheel column to avoid rotating while taking off.

If the column is fixed, then the aircraft will go straight even under full control, it’ll be hard to cause a drift. It’s just when you’re taxiing with mouse aiming and controlling the rudders with your keyboard, the mouse aiming also works as the brakes – activating the left and right brake alternately. If you hold the cursor, then the wheel column in the direction of the rotation will brake. Aircraft have self-orienting wheels in the game if they had them in reality.

As for the visual display, it may also appear in the future.

Large 4 engined Heavy bombers don't really have many options in battles at the moment. There are only 3 area targets on most RB maps and then the airfield. Destroying them is the only option currently and they are not recorded in the player statistics card. Are there plans for more diverse mission objectives/modes for heavy bombers to do more in and show out more in combat?

[Development] Answers from developers - News - War Thunder (15)We have plans to add to the statistics of players total mass of bombs dropped on ground targets to the service record.

Will aircraft that had built in Fire Prevention Equipment (such as the B-29) receive this function in game similar to ground forces?

[Development] Answers from developers - News - War Thunder (16)This issue requires some further study, in terms of the number of aircraft and the operation of these systems. But we are not excluding the introduction of such functionality.

The War Thunder Team

Read more:

[Development] Answers from developers - News - War Thunder (17)

Inferno Cannon: PLZ83-130

  • 24 April 2024

[Development] Answers from developers - News - War Thunder (18)

Battle Pass Vehicles: Kungstiger

  • 19 April 2024

[Development] Answers from developers - News - War Thunder (19)

Battle Pass Vehicles: P-51C-11-NT Mustang (China)

  • 18 April 2024

[Development] Answers from developers - News - War Thunder (20)

Battle Pass Vehicles: USS Flagstaff

  • 17 April 2024

Share the news with your friends!

Comments (181)

Commenting is no longer available for this news

Rules

  • Popular

NokturnalFin

13 July 2017

20

will you introduce more shcräge musik modifications / planes in game? also a title for kills done with it would be appreciated..

Thulle_

Administrator

13 July 2017

10

That is good suggestion, thank you!

Symi0n

13 July 2017

I got a kill with those when in a dogfight. :P

scarlet_rain

13 July 2017

14

pls french tree

OFW_Schroedinger

13 July 2017

3

nyet we need more stonk soviet tenks first ))))))))))

Thulle_

Administrator

13 July 2017

19

That's something we are thinking about, yes!

sonyo23

13 July 2017

14

Jesus chirst, if u wanna sum up this "ANSWERS" basically "We’re not ruling that out."

Certim_Chabavich

13 July 2017

4

The new SoonTM (Even though we got some pretty good stuff announced)

saltydog

13 July 2017

8

Will the War Thunder Replays be updated with a rewind function, co*ckpit view, invisible camera plane, and/or cross-update functionality?

OrsonES

Administrator

13 July 2017

1

co*ckpit view is already there, as for other features. Some other improvements are planned but don't know exactly when they might be implemented.

Thulle_

Administrator

13 July 2017

3

Rewind function is not planned, since it is extremely hard to implement due to how replays technically work.

dethbringr

13 July 2017

5

will there be S.A.Ms added to the game

O_Kole

13 July 2017

lets hope so.

IL2guy2

13 July 2017

43

there are already SAMS in game, its called airfield AAA

AnelToro089

13 July 2017

5

Are you planing to introduce Yugoslavia at some point ?

GreenAid

13 July 2017

5

Seriously? xD

EpicBlitzkrieg87

13 July 2017

how many planes did they have lmao

*maxmillian

13 July 2017

5

"Will the USSR be given aircraft at rank 5 with assault capabilities? As far as I know, the MiG-15bis and the MiG-17 could be equipped with anti-tank missiles and even specific assault modifications.""Yes, our consultants recently finished some research on the subject of Soviet rocket and bomb armament, and we’re getting ready to tidy this issue up, to be included at rank 5."How about adding tier 4+ attackers to Ger, Jap, GB. Or at least designating current aircraft attackers.

reazn

13 July 2017

1

germans dont need more attackers. you can kill everythingwith the mk103 cannons

Dji_high_Joe

14 July 2017

We definitly could use other nation attackers before any new Soviet one's.......or else BIAS !

SYRAZOR

13 July 2017

5

will you plan to add reactive armor, composite armor, blow off panels on some tanks ?? cause ATGM is too OP and no armor can defeat it except reactive armor and composite armor.

Zepuoj

13 July 2017

Definetely need that!

FranklinRoosvelt

13 July 2017

5

Will we be seeing any br. 9 planes for the italian tree in the near future?

TK1960SubDude

13 July 2017

3

Seeing the P-66 and P-43 in the CDK, will they be coming to regular play soon?

Alfredo_Potato

13 July 2017

i want the bronco

[Development] Answers from developers - News - War Thunder (2024)

References

Top Articles
Latest Posts
Article information

Author: Cheryll Lueilwitz

Last Updated:

Views: 5413

Rating: 4.3 / 5 (54 voted)

Reviews: 93% of readers found this page helpful

Author information

Name: Cheryll Lueilwitz

Birthday: 1997-12-23

Address: 4653 O'Kon Hill, Lake Juanstad, AR 65469

Phone: +494124489301

Job: Marketing Representative

Hobby: Reading, Ice skating, Foraging, BASE jumping, Hiking, Skateboarding, Kayaking

Introduction: My name is Cheryll Lueilwitz, I am a sparkling, clean, super, lucky, joyous, outstanding, lucky person who loves writing and wants to share my knowledge and understanding with you.